There are many big challenges that face software development today, such as developing for cybersecurity, creating a code of professional ethics, and maintaining data privacy. In this downloadable magazine, we hear from pundits with honest insights into these deep questions about the direction the industry is heading.
Author Archives: Andy Gryc
Slaying Latency with Linux Kernel Tracepoints
Knowing what tools are at your disposal when looking to make a program faster or keep it operating smoothly is critical to your success as a programmer. We recently solved a performance problem using Linux Kernel Tracepoints so we thought we’d share the process with you so that you can see for yourself if this […]
“Unboxing” the Android Things Developer Preview
Android Things is Google’s answer to creating an environment for IoT devices. Take a slimmed down Android build, add some sensor-specific APIs, and provide it on a number of powerful pre-integrated micro-boards and you have a ready-made platform for building a host of upcoming IoT devices. Android Things can take advantage of many existing Android […]
Writing Code That Won’t Kill A collection of reading material, white papers, and academic journals about functional safety
Functional Safety is the term used for systems designed to minimize risk to human health. But there’s a dilemma in today’s tech-driven world. We are more reliant than ever on software to control our planes, trains, cars, and boats, to operate our medical equipment, to process our food, to clean our water, and to power […]
Highlights from the 2016 Qt World Summit (or “Don’t treat me like an OBJECT, just because I’m Qt”)
Last week was the 2016 Qt World Summit, held at the wharf in downtown San Francisco, which attracted over 600 Qt developers, contributors, and enthusiasts from around the world. If you didn’t have the fortune to join us there, don’t worry—we’ve got a brief highlight reel for you. There were a number of keynotes covering […]
Four Habit-Forming Tips to Faster C++
Are you a victim of premature pessimisation? Here’s a short definition from Herb Sutter: Premature pessimization is when you write code that is slower than it needs to be, usually by asking for unnecessary extra work, when equivalently complex code would be faster and should just naturally flow out of your fingers. Despite how amazing today’s […]
Faster than Fast String Search in Qt
Is your code burning a lot of cycles hunting for strings? Maybe you need to find the proper charset nestled in a chunk of HTML, or look for the dimensions in an XPM image file, or locate the email attachment boundaries in a block of MIME. If you string search a lot and performance is […]
Windows Dressing The Abbreviated Guide to Running Qt on Embedded Windows
Microsoft Windows has a long history of embedded operating systems going back to 1996, branded as Windows Embedded Compact, Windows Embedded CE, Windows CE, Windows Compact, Windows Phone, Windows Runtime, and an assortment of others. One of these fine platforms might even form the basis of your embedded product. Trouble is, with the shiny new […]
What is GammaRay? 3 reasons to start using it today
What is GammaRay? For starters, it’s a powerful electromagnetic wave, as well as a way to treat cancer. It’s also an under-appreciated German speed metal band. And it’s what gives Dr. Bruce Banner his big green alter ego. But Qt aficionados will know the GammaRay that we’re talking about is an uber-powerful Qt debugger and introspection tool. If you’re […]
Efficiency Matters! Streamlining your Modern UX with Compressed Textures
Your mobile app is running slowly, crippled by virtual memory swapping and chunks of the UX aren’t showing. The QOpenGLTexture class (a KDAB contribution), provides the APIs to use compressed textures.