Software migration is a lengthy process that sees hundreds of modules move from an obsolete framework to a much more preferable one. However, there are a number of pitfalls in a large porting effort that can significantly increase time, cost, and complexity, leading to risk of project derailment. Regardless of what your current system was […]
Author Archives: Don Tait
Qi (Quantitive Imaging Systems) case study Solving Cancer with Qt 3D
Solving cancer is probably the biggest mystery that we see unravel in our life. This is a complex one because cancer is not a single disease, there are a myriad of aspects that need to be uncovered. Qi (Quantitive Imaging Systems) images biopsies from patients and then labels individual cells with over a hundred biomarkers. […]
KDAB, MyScript and Qt Company to create new, non-distractive input method for the Automotive Industry
KDAB will be partnering with MyScript and The Qt Company to incorporate MyScript’s handwriting input technology into the Qt Automotive Suite. This integration will enable multimodal input capabilities using either the existing Qt Virtual Keyboard or a new handwriting input panel powered by MyScript technology. KDAB’s Jan Arne Petersen demonstrated some of the potential of […]
Profiling QtQuick HMI Performance on Embedded Linux Demo of a QtQuick speedometer running on an i.MX6 board
QtQuick is a popular choice for creating HMIs for embedded devices. The hardware on these devices is often constrained and less performant than their desktop equivalents, this requires extra care from software developers in delivering a fluid user experience. KDAB is regularly involved in improving the performance of QtQuick HMIs on such devices for their […]
GammaRay Taking a deep look into your Qt application
GammaRay is a high-level runtime introspection tool for Qt applications. In this talk we will look at a number of real-world debugging and profiling problems and how the capabilities provided by GammaRay help you with those. When creating applications we strive to use higher-level frameworks to obtain results quickly and reduce development effort and long-term […]
Multithreading with Qt How to leverage the modern C++11 threading capabilities in your Qt application
This talk introduces you to the fundamentals of threading in Qt. We will discuss how threads, QObjects and events interact together; how a thread affinity of a QObject has a play in signals and slots connections; and how you can leverage the modern C++11 threading capabilities in your Qt application. Cross-platform thread support was introduced […]
Writing custom Qt Quick components using OpenGL Kevin Funk
Qt Quick and QML provide an easy way to rapidly develop customized, reusable components entirely within QML. As these components grow in complexity, performance and maintainability often suffer, a drawback that is especially noticeable on low-powered embedded and mobile devices. In addition, some specialized components simply cannot be implemented by combining existing Qt Quick items […]
Qt 3D Basics Kevin Ottens
Having 3D scenes in your application is becoming a clear trend and is likely to become even more important in the future with the growth of Virtual Reality and Augmented Reality. So far Qt was allowing you to integrate with Open GL fairly easily, but managing the rendering code itself was still a very […]
Refactor Your OpenGL Legacy With Style QtCon presentation by Kevin Ottens
Using OpenGL code with Qt is a long love story… long enough that there might be skeletons in the closet. Indeed, the OpenGL code of your Qt application could have been written before the modernization of the OpenGL API to exploit better GPUs. In this talk, we will walk through a technique to help refactor […]
KDE PIM Status Report Daniel Vrátil
The past year was very important for the KDE PIM community. We released the first Qt5-based version, restructured our code base and set ourselves more ambitious goals. Let’s look a bit deeper into some of the important changes that have happened in KDE PIM in the past year, and peak a little into the future. […]