Abstract: With the launch of the Qt Project in 2011 it has been made possible for everyone, individual or organization, to directly submit patches to the Qt codebase. Whether it’s a small fix to the documentation, an improvement to existing code, or even a brand new module altogether, the procedure is the same. The presentation […]
Author Archives: Giuseppe D'Angelo
Shadow Mapping in Qt3D 2.0
Continuing our blog post series about the rewrite of Qt3D. One of the biggest driving factors behind the design of Qt3D 2.0 is the ability to configure the renderer in order to accommodate custom rendering techniques. In this blog post I will explain how to render a scene in Qt3D with shadows.
KDAB contributions to Qt 5.4
Qt 5.4 was released just last week! The new release comes right on schedule (following the 6-months development cycle of the Qt 5 series), and brings a huge number of new features. KDAB engineers have contributed lots of code to Qt during the last few months. Once more, KDAB is the second largest contributor to […]
New service: Fix My Qt Bug!
Need a fix for a Qt bug? Look no further… At KDAB, we know that fixing bugs in Qt requires resources, deep knowledge of Qt in various use cases and the right tools. Sounds simple enough but can you afford to take the time to do it yourself? Taking part in hundreds of our clients’ […]
KDAB contributions to Qt 5.2
Qt 5.2 has just been released! Coming only five months after 5.1, the new release brings in a huge number of new features, as well as many bug fixes. For the first time ever, Qt is officially supported on two major mobile platforms: Android and iOS. KDAB contributed over 300 commits to Qt 5.2, both […]