For today’s blog I would like to share with you the little adventure I had when fixing a very strange bug in Qt. Pop quiz Don’t think about this too much, just guess: what does this QML snippet print? There are no JavaScript semantic tricks involved; and using either == or === does not change […]
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QtCon Videos On-line
We’re delighted all the QtCon talks have now been released, thanks to the hard work of the folks at KDE. Many KDABians attended QtCon and contributed to the unique new Qt event we co-created in Berlin, September 2016, along with Qt Contributors, KDE Akademy, VideoLan and FSFE. KDAB funded the event upfront and was Gold sponsor at QtCon […]
GammaRay Taking a deep look into your Qt application
GammaRay is a high-level runtime introspection tool for Qt applications. In this talk we will look at a number of real-world debugging and profiling problems and how the capabilities provided by GammaRay help you with those. When creating applications we strive to use higher-level frameworks to obtain results quickly and reduce development effort and long-term […]
Multithreading with Qt How to leverage the modern C++11 threading capabilities in your Qt application
This talk introduces you to the fundamentals of threading in Qt. We will discuss how threads, QObjects and events interact together; how a thread affinity of a QObject has a play in signals and slots connections; and how you can leverage the modern C++11 threading capabilities in your Qt application. Cross-platform thread support was introduced […]
Linux perf for Qt developers QtCon presentation
Are you a Qt developer and do you use Linux as your development platform of choice? Then this talk is for you: I will introduce you to perf, the Linux tool suite for performance analysis. The talk will not only cover a broad part of what perf has to offer, it will also dive into […]
Qt 3D Basics Kevin Ottens
Having 3D scenes in your application is becoming a clear trend and is likely to become even more important in the future with the growth of Virtual Reality and Augmented Reality. So far Qt was allowing you to integrate with Open GL fairly easily, but managing the rendering code itself was still a very […]
Refactor Your OpenGL Legacy With Style QtCon presentation by Kevin Ottens
Using OpenGL code with Qt is a long love story… long enough that there might be skeletons in the closet. Indeed, the OpenGL code of your Qt application could have been written before the modernization of the OpenGL API to exploit better GPUs. In this talk, we will walk through a technique to help refactor […]
KDE PIM Status Report Daniel Vrátil
The past year was very important for the KDE PIM community. We released the first Qt5-based version, restructured our code base and set ourselves more ambitious goals. Let’s look a bit deeper into some of the important changes that have happened in KDE PIM in the past year, and peak a little into the future. […]
KDE development how it was done in the last century QtCon presentation
A retrospective on the KDE community from 20 years ago and how things were done back then, with an emphasis on community spirit and fun facts. Over time, the KDE community has seen many people join and leave, as with any open source community, which means that very few people in the current community still […]
All about Qt on Android QtCon presentation
In this session we’ll see real life examples of using JNI on Android. We’ll start by checking the Qt 5.7 goodies which will make our lives easier, then we’ll see simple examples that you’ll need to use in almost any Qt on Android application, and we’ll end up with an Android Service made with Qt. […]