You know the drill: in C++ you need to #include header files that declare the types and functions from the libraries that you use. Qt is no exception in this regard. Qt follows a very nice convention for its own datatypes: if you need to use a type called QType, then use #include <QType>. This […]
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KDDockWidgets 1.2.0 Released Wayland, WASM, Qt6
KDAB has released KDDockWidgets 1.2.0. In this version we added support for two platforms, Wayland and WASM. Additionally, Qt 6.0 is now supported. Update: We now have a WASM Demo which you can run directly on your browser. It’s very similar to what you’d get on the desktop, except for the docking indicators and performance (depending on […]
KD Soap 1.10.0 Released! create client applications for web services
We just released KD Soap 1.10.0! What is KD Soap? KD Soap is a tool for creating client applications for web services. With KD Soap, it’s possible to create web services that don’t require further components. This tool makes it possible to interact with applications that have APIs that can be exported as SOAP objects. […]
Why do manufacturing companies need a modern software strategy? An Interview with KDAB President and CEO, Kalle Dalheimer
Software has become a critical factor of our economy. Manufacturing companies must start to think and act software-centric to survive. In this interview, software pioneer Matthias Kalle Dalheimer explains why conventional companies run the risk of becoming commoditized and how they can get ahead of the competition. What are the corner stones of […]
Full Stack Tracing, Part 3 Interpreting traces
This is the third and last installment of our series about full stack tracing. If you haven’t read them yet, you’ll probably want to check out the introduction and tool setup portions first. In this blog, we’re going to focus on visualizing and interpreting full stack traces. At this point, we’re going to assume that […]
How to build Qt with the Address Sanitizer on Windows
Some time ago, I wrote about how to build C++ projects with ASAN on Windows. Now, if you happen to deal with Qt projects you may want to take this one step further and sanitize Qt itself. Why bother with a sanitized Qt build? Let’s have a closer look on why having a sanitized Qt […]
Qt 3D Renderer changes and improvements in Qt 6
With Qt 6 well on its way, it’s about time we go over some of the internal changes and optimizations made to Qt 3D for the upcoming release. In a separate article, my colleague Mike Krus has already highlighted the API changes we’ve made in Qt 3D for Qt 6. This post will dive into […]
Qt Desktop Days – Day 4
Wait, there’s more? Yes, indeed. Qt Desktop Days delivered a lot of great content we’ve just got to share. VLC and Qt, a history If you need to play the widest variety of audio, video, or streaming formats on the planet, you probably know about VLC (the “cone player”). But did you know that VLC […]
Qt Desktop Days – Day 3
The great content from Qt Desktop Days continued on day three. QML for Desktop If you’re building a desktop application today, should you consider building the UI with Qt Quick? That’s the question that KDABian Shantanu Tushar answers in this session. He walks us through the pros and cons of Qt Widgets versus Qt Quick, […]
Qt 3D Changes in Qt 6 to the public API
Overview Qt 6 is nearly upon us. While this has not been addressed by other publications, Qt 3D is also introducing a number of changes with this major release. This includes changes in the public API that will bring a number of new features and many internal changes to improve performance and leverage new, low-level […]