Qt 3D, being a retained mode high level graphic API abstraction, tries to hide most of the details involved in rendering the data provided by applications. It makes a lot of decisions and operations in the background in order to get pixels on the screen. But, because Qt 3D also has very rich API, developers […]
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Our engineers and designers share cutting-edge technology news and ideas with regard to Qt, QML, Qt on Android, OpenGL, Qt 3D, Vulkan, Scalable UIs and more embedded, mobile and desktop-related topics.
GammaRay 2.11.1 Release
We have released version 2.11.1 of our Qt application introspection tool GammaRay. The changes mainly focus on establishing full compatibility with Qt 5.14 as well as bugfixes and performance improvements, but there’s also a few new features. Areas most affected by changes in Qt 5.14 are the inspection of Qt Quick software rendering, deployment on […]
VS Code for Qt Applications – Part 1 A Technical Guide
This 3-part blog series shows in detail how to get up to speed with a Qt project using Visual Studio Code. Part 1 covers workspace setup, adding extensions, build, launch and workspace configurations, and more
Getting rid of “volatile” in (some of) Qt
The upcoming version of the C++ Standard (C++2a) is proposing to deprecate certain usages of the volatile keyword, by adopting the P1152 proposal (Deprecating volatile). Despite the somewhat “flamboyant” title, the actual deprecated parts are very limited and indeed the paper limits the deprecation to somehow language/library corner cases and/or dangerous antipatterns. For instance certain […]
KDSoap 1.9.0 released
KD SOAP is a tool for creating client applications for web services. The release of 1.9.0 brings a fair number of improvements and fixes, as the following text describes. General C++11 is now required. Qt4 is still supported, but this is the last release with support for Qt4. rpath for Unix/Linux/macOS (#181) is now fixed. […]
How not to lose the alpha channel when converting between QRgb/QColor/QString
Working on color imagery for QiTissue recently, I realized we were accidentally losing the alpha channel in multiple places. For efficiency reasons, we keep colors in memory using the QRgb type, and convert that to/from QString for serialization purposes via QColor as needed. Here’s what I discovered about why that doesn’t work, and some ways […]
Qt World Summit 2019 talk videos are online
Did you miss the past Qt World Summit? Were you there, but you couldn’t attend that talk or two that you really wanted to see because the conference was so, so packed with awesome content? Fear no more! We are glad to announce that the talks at the past Qt World Summit 2019 in Berlin […]
Making Industrial Applications Match iPhone Expectations Why Qt is the perfect tool for modernizing your SCADA HMI
Supervisory control and data acquisition (SCADA) systems have been around since the 1950’s, far longer than most other types of computer applications. Their rock-solid performance has been responsible for the streamlining of any industry that needs precise and consistent controls: building automation, energy management, part machining, printing and packaging, robotic assembly, ship building, water treatment, […]
KDAB at Embedded World, Nuremberg 25 - 27 February
Embedded World – 25-27 February 2020 February 2020 will be the tenth year that KDAB exhibits at Embedded World, in Nuremberg, Germany. When we started exhibiting, there were only five halls compared to today’s seven, so the event continues to grow and remain relevant, in a world where most interaction takes place on-line. In those […]
New features and changes in the Kuesa 1.1.0 release
KUESA™ is a solution that provides an integrated and unified workflow for designers and developers to create, optimize and integrate real time 3D content in a 3D or hybrid 2D/3D software user interface. Models, including geometry, materials, animations and more, can smoothly be shared between designers and developers. Kuesa relies on glTF 2.0, an open standard […]