KDSoap is a tool for creating client applications for web services without the need for any further component such as a dedicated web server. KDSoap lets you interact with applications which have APIs that can be exported as SOAP objects. The web service then provides a machine-accessible interface to its functionality via HTTP. Changes in […]
KDAB Blogs Get the RSS Feed
Stay up-to-date and get inspiration from KDAB’s expert insights into Qt, C++ and OpenGL development.
Our engineers and designers share cutting-edge technology news and ideas with regard to Qt, QML, Qt on Android, OpenGL, Qt 3D, Vulkan, Scalable UIs and more embedded, mobile and desktop-related topics.
Qt Quick without a GPU: i.MX6 ULL on small embedded devices
With the introduction of the Qt Quick software renderer it became possible to use Qt Quick on devices without a GPU. We investigated how viable this option is on a lower end device, particularly the NXP i.MX6 ULL. It turns out that with some (partially not yet integrated) patches developed by KDAB and The […]
Clazy An open source Clang plugin allowing it to understand Qt semantics
Clazy is a Clang plugin which extends the compiler with over 50 warnings related to Qt best practices ranging from unneeded memory allocations to API misuse. It’s an opensource project spawned by KDAB’s R&D efforts for better C++ tooling. At KDAB, we have a pretty cool Continuous Integration infrastructure to take care of our customers’ […]
Hotspot A GUI for perf report
“I have also done some last minute performance improvements with the help of KDAB Hotspot/perf, and I must say that the days of profiling with weird/huge perf command line options are gone, awesome tool!” Hotspot is a KDAB R&D project to create a standalone GUI for performance data. It is a replacement for perf report. […]
KDAB’s City Lights Display with Qt 3D Qt 3D put to novel use to implement a deferred rendering pipeline
The City Lights demo is an example of Qt 3D being put to novel use to implement a deferred rendering pipeline. With OpenGL, the number of lights you can show on a screen, also affecting objects in a scene, is limited by the need to use a forward renderer. Using Qt 3D, the geometry considerations […]
Exporting 3D content for Qt 3D with Blender
At the heart of every 3D application is geometry. Qt 3D-based 3D applications are no different and require the user to either generate geometry or provide asset files for Qt 3D to load. This blog post demonstrates how Blender and its Python API could be used to write an exporter that generates geometry for Qt […]
GammaRay 2.9.0 Release
We have released version 2.9.0 of our Qt application introspection tool GammaRay. GammaRay allows you to observe behavior and data structures of Qt code inside your program live at runtime. GammaRay 2.9 introduces a number of new features interesting to Qt Quick, QWidgets, Qt 3D and non-graphical Qt users alike. Qt Quick One focus area of […]
KDAB at ERTS², Toulouse, France 31-01 to 02-02
ERTS² expects over 400 visitors. Meet us at Booth 18! ERTS European Congress is a unique, international, cross sector event on Embedded Software and Systems, where academia, science research and industry meets.
Nailing 13 signal and slot mistakes with clazy 1.3 Create better Qt code by automatically uncovering easy-to-miss errors
Today I want to share 13 mistakes regarding signals, slots and connect statements and how to find them at compile time with clazy, our open-source static-analyzer for Qt. Clazy is a compiler plugin which generates warnings related to Qt. You can read more about it in our previous blog posts: How to use static analysis […]
KDAB at Embedded World 2018 27th February - March 1st, Nuremberg
Come visit KDAB and join in the fun at the Qt booth: Hall 4-258! See for yourself our spectacular demos showing our work in Qt, C++ and Qt 3D, including some of KDAB’s best known tools, GammaRay, Hotspot and Clazy, developed to enhance efficiency in our client projects, and Qt Automotive Suite – taking the hassle out of […]