Nuremberg, Germany 2016-02-23 2016-02-25 Nuremberg, February 23-25 Next week KDAB will be at Embedded World Nuremberg. Meet us in Hall 4 at Stand 4-610 and see our state-of-the-art demos showing interactive 3D technical visualisation (the Rolls Royce Trent 900 jet engine), revolutionary targeted acoustics (the Holoplot sound system), in-boat User Interface (with QNX), 3D imaging […]
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Qt on Android: How to run C++ code on Android UI thread Useful features you need on Android that don't have a Qt API
I’d like to start a new series of Qt on Android articles, these will be small articles which will focus on useful features that you’ll need on Android but which don’t have any Qt API (yet). I’ll start with two pretty useful functions. These functions will help us to run C++ code directly on Android […]
Qt 3D Demo – Dodge Viper 2013 SRT
Demonstrates the use of Qt 3D using the QML API to create a high quality, animated 3D visualisation application. The demo shows Qt 3D’s ability to use custom shaders that implement a metal-roughness physics based rendering (PBR) pipeline. The PBR shaders coupled with specially crafted material textures and environment maps gives a very realistic simulation […]
Nine Steps to Vulkan Literacy What the powerful new 3D graphics API can bring to your applications
No, this isn’t about Star Trek. If you’ve accidentally stumbled onto this blog to learn about the language of Spock’s homeland, try here instead. Vulkan (spelled with a “k”, not a “c”) is a powerful new 3D graphics API from the Khronos Group, the same consortium that developed its spiritual predecessor, OpenGL, and other related […]
KDAB at EWN
Nuremberg, February 23-25 In February, KDAB will once again be at Embedded World Nuremberg, the embedded event of the year in Europe. Come and meet us and see our stunning demos in Hall 4 at stand 4-610. We will have a 3D technical visualisation of a Rolls Royce Trent 900 jet engine, the OPW mPro Industrial […]
KDAB at CppCon 2016
Washington, USA 2016-09-18 2016-09-23 Washington, September 18-23 Check it out http://cppcon.org/, get it in your diary. Why not contribute, folks? We’ll be there in more ways than one, including this 2 day training Programming with Qt Widgets. We’ll be bringing you updates as the year progresses.
Creating a Qt 5 port to Apple tvOS Work-in-Progress
Back in November, Apple released the latest generation of it’s Apple TV product. Besides the slightly improved hardware, the true new feature is the OS which is now officially based on iOS and comes with the dedicated SDK and App Store! So we started investigating what it would take to port Qt to tvOS and […]
How to integrate OpenGL code with Qt Quick 2 applications (part 2)
In the last blog post we gave a very high level introduction to the Qt Quick 2 renderer. We also showed how various signals are emitted by the renderer during the synchronization and rendering steps. In this blog post we’re going to discuss those signals and show how they can be used to implement overlays […]
GammaRay 2.4 released
We released a new major version of GammaRay, KDAB’s Qt runtime introspection tool, in December 2015. Besides bringing you initial support for Qt 5.6, we focused on enhancing your productivity with large target applications. This includes various performance improvements such as a much faster object search, a new property editor that can dive into composite […]
C and Its Offspring: OpenGL and OpenCL – Parts 1 & 2 OpenGL Speeds High-End Graphics for On-Chip GPUs
An in-depth look at improving the visual quality and computational throughput of systems with OpenGL, from a KDAB expert and the maintainer of Qt 3D, writing for the USA’s premium magazine for embedded computing: RTC magazine.