Physics Based Rendering (PBR) is the latest and greatest trend in real-time rendering yielding much more visually believable images than the traditional Phong or ad-hoc lighting models. The underlying concept is that the shaders should use physical principles in the encoded models – chief of which are conservation of energy and the Fresnel effect. PBR […]
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Fuzzing Qt for fun and profit A brief introduction to fuzzing and how we successfully use it in Qt
Many KDAB engineers are part of the Qt Security Team. The purpose of this team is to get notified of security-related issues, and then decide the best course of action for the Qt project. Most of the time, this implies identifying the problem, creating and submitting a patch through the usual Qt contribution process, waiting […]
KDAB and Meiller – Tipper Truck App
Design, Technical Excellence and Superb User Experience Why does a tipper truck need an app? Meiller is the leading manufacturer of tippers in Europe. KDAB software developers and UI/UX designers worked with Meiller to create a mobile app that interacts with embedded hardware on the truck, allowing drivers to diagnose and fix problems – even […]
Meet Qt à Lyon – le 1er Décembre avec The Qt Company, KDAB et Witekio - en francais
Meet Qt à Lyon. Rejoignez nos experts Qt pour une journée à Lyon, le 1er Décembre 2016. Nous serons à l’hôtel Novotel Lyon Part-Dieu avec The Qt Company et Witekio, pour répondre à vos questions et vous montrer quelques-unes de nos démos. Vous verrez GammaRay : l’outil
KDAB at QtCon 2016
Many KDABians attended and contributed to QtCon, the wholly new event we co-created along with Qt Contributors, KDE Akademy, VideoLan and FSFE this summer. In contrast to Qt World Summit where the focus was more on inspiration, the emphasis at this event was on high quality technical content and support for developers. KDAB’s commitment involved […]
GammaRay 2.6.0 – a major new release
GammaRay Model Inspector. GammaRay 2.6 brings you three major new features: We merged the previous model and selection models tools into a new, unified QAbstractItemModel inspector, allowing you to now also see selections and cell flags, as well as to inspect deactivated cells. The new Wayland compositor inspector enables you to observe Wayland clients of […]
KDAB talks at QtCon 2016
Hello! This is a small wrap-up fromQtCon, the biggest Qt event in Europe in 2016, that happened at the beginning of September. At QtCon the Qt community joined forces with the KDE, FSFE and VideoLAN communities, to create an exciting event in the spirit of open collaboration and participation amongst projects. During QtCon many KDAB […]
QtCon – a report from the front
We had a huge amount of fun at QtCon in Berlin. By far the most commented on was the positive effect of the diversity of attendees, both newcomers (about 30%) and those who came through the five entities involved in bringing the event together: KDAB, Qt Contributors, KDE Akademi, FSFE and VideoLAN, notable also for […]
CppCon and Qt
KDAB was proud to sponsor CppCon this year, continuing to foster the Qt / C++ connection, talking about Qt and soaking up the immense range of C++ knowledge on display. KDAB’s Giuseppe D’Angelo gave a much appreciated, two-day Qt Widgets training as a pre-conference class, a condensed version of one of our scheduled Qt trainings, […]
Goodbye, Q_FOREACH A porting guide to C++11 ranged for-loops
Q_FOREACH (or the alternative form, foreach) will be deprecated soon, probably in Qt 5.9. Starting with Qt 5.7, you can use the QT_NO_FOREACH define to make sure that your code does not depend on Q_FOREACH. You may have wondered what all the fuss is about. Why is there a continuous stream of commits going to into Qt […]