As was previously discussed, since the 6.0.0 release of Qt, Qt 3D no longer ships as a pre-compiled module. If you need to use it on your projects, try out the new features, or just see your existing application is ready for the next chapter of Qt’s life, you need to compile Qt 3D from […]
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Beware of Qt Module-wide Includes Save the planet by reducing compilation times!
You know the drill: in C++ you need to #include header files that declare the types and functions from the libraries that you use. Qt is no exception in this regard. Qt follows a very nice convention for its own datatypes: if you need to use a type called QType, then use #include <QType>. This […]
Full Stack Tracing, Part 3 Interpreting traces
This is the third and last installment of our series about full stack tracing. If you haven’t read them yet, you’ll probably want to check out the introduction and tool setup portions first. In this blog, we’re going to focus on visualizing and interpreting full stack traces. At this point, we’re going to assume that […]
How to build Qt with the Address Sanitizer on Windows
Some time ago, I wrote about how to build C++ projects with ASAN on Windows. Now, if you happen to deal with Qt projects you may want to take this one step further and sanitize Qt itself. Why bother with a sanitized Qt build? Let’s have a closer look on why having a sanitized Qt […]
Qt 3D Renderer changes and improvements in Qt 6
With Qt 6 well on its way, it’s about time we go over some of the internal changes and optimizations made to Qt 3D for the upcoming release. In a separate article, my colleague Mike Krus has already highlighted the API changes we’ve made in Qt 3D for Qt 6. This post will dive into […]
Qt 3D Changes in Qt 6 to the public API
Overview Qt 6 is nearly upon us. While this has not been addressed by other publications, Qt 3D is also introducing a number of changes with this major release. This includes changes in the public API that will bring a number of new features and many internal changes to improve performance and leverage new, low-level […]
KD Reports 1.9.0 Released
KDAB has released KD Reports 1.9.0! KD Reports is a developer tool that generates printable and exportable reports from code and from XML descriptions. Reports may contain text paragraphs, tables, headlines, charts, headers and footers and more. Starting with this release, 1.9.0, KD Reports no longer supports Qt 4. However, KD Reports 1.8.2 and lower […]
Qt and the unu dashboard
KDAB has been working closely together with unu to create the dashboard application for their next-generation of electric scooters. You can find out about these affordable, innovative, urban transport solutions and book a test ride here. unu is now launching the scooters. So in this blog post, we will have a look at some of […]
Full Stack Tracing Part 2 Environment setup
If you’ve read the first article in this series, you’ll know what full stack tracing is and why you definitely want it. This time, we’ll show you how to setup full stack tracing on your Linux system. There are two steps – first get everything configured to capture a trace, and then view and interpret […]
KD Chart 2.7.2 released! a very minor final release of the 2.7 series
KDAB has released KD Chart 2.7.2, the final release in the KD Chart 2.7 series. This is a very minor release; however, it’s significant in that it may be the final release of KD Chart that will support Qt 4. KD Chart is a comprehensive business charting package with many different chart types and a […]