GammaRay 2.9.0 Release
We have released version 2.9.0 of our Qt application introspection tool GammaRay. GammaRay allows you to observe behavior and data structures of Qt code inside your program live at runtime. GammaRay 2.9 introduces a number of new features interesting to Qt Quick, QWidgets, Qt 3D and non-graphical Qt users alike.
Qt Quick
One focus area of this release is the paint analyzer. It got significantly improved argument inspection, stack traces for all operations, and, in addition to QWidgets, QGraphicsView and QQuickPaintedItem, it’s now also available for the Qt Quick software renderer (with Qt 5.9.3 or newer) and Qt 3D painted textures. The paint analyzer now also measures the time each operation takes. With all that combined, you have a powerful tool when being faced with rendering performance issues in applications using the Qt Quick software renderer.
For the Qt Quick OpenGL renderer we have some interesting new feature too of course, such as the texture inspection tab. This enables you to see the textures used on the GPU backing Image elements or Text elements using distance field rendering. This is useful to spot sub-optimal texture atlas usage, or textures containing unnecessary content, both of which can hurt GPU memory consumption. The texture inspection view supports analyzing this with diagnostic overlays, highlighting transparent borders or repeated areas that can for example be optimized by the use of BorderImage elements.
Core Features
There’s also new features for the non-UI aspects of Qt. The new QML binding inspector (requires Qt 5.10 or newer) allows you to analyze the dependencies of a QML property binding. It provides source code navigation to the corresponding binding dependency and thus is quite useful for debugging non-trivial binding loops.
The new QObject creation stack trace view expands on the QObject creation source navigation we introduced in the previous release and also shows you the full stack trace leading up to the creation of a specific object (not available on all platforms). Very useful when you spot objects in GammaRay that shouldn’t be there (anymore).
Widgets
For QWidget users, the GammaRay widget inspector is now able to visualize the tab focus chain. This makes testing the tab order a lot more convenient than tabbing manually through a big dialog.
Qt 3D
Qt 3D isn’t forgotten either. The geometry inspector got a couple of extensions, such as vertex picking support and a number of new diagnostic shading modes that allow you to easily spot issues in e.g. normal, tangent or texture coordinate attributes.
And that’s just scratching the surface, there’s many more features and improvements in this release. You can find a full list of changes here.
If you like GammaRay, there’s an easy way to support its development. Just enable telemetry data submission via ‘Help > Contribute’ in the GammaRay client. This allows us to see which platforms, Qt versions and tools are most relevant for you, so we can focus on those. Thank you!
GammaRay is available as part of Qt Automotive Suite including Qt Creator integration and professional support, or GPL-licensed on Github.
About KDAB
KDAB is a consulting company offering a wide variety of expert services in Qt, C++ and 3D/OpenGL and providing training courses in:
KDAB believes that it is critical for our business to contribute to the Qt framework and C++ thinking, to keep pushing these technologies forward to ensure they remain competitive.
Many thanks for your efforts, gammaray is a great tool! Unfortunately I’m currently stuck with getting it to work with MSVC2015 🙁
Would be nice if anybody could have at least a short look at https://github.com/KDAB/GammaRay/issues/481 .
Sure, should be fixed in the 2.9 branch and master now.
Whow, many thanks for the quick fix! Works like it should now.