Learn how to easily create realistic car paint materials using the Kuesa 3D "Iro Materials" in Maya. Remain flexible in material design using intuitive tweaks. Kuesa 3D Iro Materials are WYSIWYG (what you see is what you get) both in Maya during modelling and in the final 3D app.
A brief 'Thank You' to the 10,000 subscribers (in May 2023) to our kdabtv tube channel.
In this edition, Dr. Daniel Simon and Jere Hurskainen explain Axivion, there are also Release and other Announcements and Pimpl for Small Classes is Tip of the Month.
KUESA 3D Studio provides a tool for defining animation groups. You can easily define sets of objects and / or materials within a given timeline range and give them a name. The so defined animation groups will result in an animation when exported to glTF.
This video short shows how KUESA 3D Studio allows you to quickly replace models with objects from a master file by their ID, and even reload them without restarting the app. When customers provide the final 3D model just before a release, this is just what you need to speed up your workflow.
We implement a realtime 3D Mandelbrot set using quaternions in a fragment shader. We just render a cube hull as geometry. The rest happens in the shader.
This monthly update includes an interview with KDE's Adam Szopa about KDE Akademy, lots of event news and tip of the month qt6 - navis.
Learn how to create the effect of a laser scanning an object using the Iro Materials coming with KUESA 3D Studio and Blender.
A video short that shows how to add more realism by baking ambient occlusion into vertex colors, using the IRO Materials in Kuesa 3D Studio.
A demo looking at the pluses and minuses of three versions of the same application, each running on an iMX 8 board, but developed with different toolkits: Qt, Slint and Flutter.
A Kuesa 3D tutorial on creating, managing and exporting multiple animation groups that affect different sets of objects and materials using Blender and its NLA editor.
This episode of KDAB News includes: Slint 1.0 Release - Interview with Co-Founder Olivier Goffart; KDAB at Embedded World 2023; Qt Creator 10 Beta released; Tip of the month - Designing your First Embedded Linux Device; Announcements.
Change a 3D scene in your app without effort. A video short describes how.
With KUESA 3D you can implement fully data driven 3D applications. The glTF file format KUESA 3D is using allows you to add arbitrary data as custom properties to any entities in the 3D scene. Therefore on asset changes or even when defining new features as shown in this video the designer can work independently. So no code changes needed.
This episode of KDAB News includes: Rust Bindings for Qt; Qt 6.5 Beta released; Blog about Uninitialized storage in C++; Announcements.
This episode of KDAB News includes: Interview with Kalle Dalheimer, CEO and President of KDAB; Hotspot 1.4 released; Tool of the month - KDDockWidgets; Resources; Announcements.
This episode of KDAB News includes: 10 years of Meeting C++; codebrowser.dev; Miłosz Kosobucki talks about codebrowser.dev; CXX-Qt 0.4.0 released; Qt Insight Beta; Announcements.
This episode of KDAB News includes: Interview with new Qt Chief Maintainer Volker Hilsheimer; Qt World Summit 2022; Tip of the month, and Announcements.
This episode of KDAB News includes: 10 KDChart, KDReports, KDSoap released under MIT licenseQt Creator 8 release; CoCo 6.0 and Testcenter 3.0 released.
This episode of KDAB News includes: KDE Goals and KDE Akademy - Interview with Adam Szopa; Qt Creator 8 release; Tip of the month - Android Shared Storage Qt Wrapper