3D Technologies
Unlock the Power of 3D Graphics with KDAB's help
Many 2D user interfaces are constructed using a foundation of 3D technologies that include OpenGL, Vulkan, and others. Leverage the power of 3D graphics with KDAB's expertise in OpenGL, OpenCL, WebGL, Shaders, Vulkan, and Qt 3D. These cornerstone technologies are instrumental in a myriad of sectors, from data visualization to digital content creation, CAD/CAM/CAE, gaming, simulation, modeling, video encoding & processing, and even the financial sector.
Harnessing the Capabilities of GPUs
With KDAB’s low-level 3D graphics expertise, the complexities of harnessing the massive power and parallel-processing capabilities of today's desktop and mobile GPUs can be utilized to spread processing power beyond the CPU. This enhanced processing bandwidth can then be used for crunching big data, large language models, and other data-intensive processes.
At the Forefront of 3D Graphics Innovation
Vulkan is a modern, low-level graphics API developed by the Khronos Group as a more performant and flexible successor to OpenGL. It offers developers direct control over GPU resources and improved multi-threading capabilities. As a contributor member of the Khronos Group, KDAB actively participates in the evolution of Vulkan and future OpenGL versions.
Nevertheless, OpenGL remains widely used, and our extensive experience with OpenGL within Qt and various customer projects has resulted in fresh perspectives on 3D API design.
OpenGL
The Proven Standard
OpenGL has long been the standard high-performance graphics and compute API. It allows for creating visually compelling graphics and enables the development of advanced computational applications. It is easier to learn and implement than Vulkan but is less efficient, with a higher overhead and less direct hardware control. Nowadays, it is highly suitable for smaller projects with lower performance-critical requirements.
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Qt 3D
High-Level 3D Framework
Qt 3D is a high-level but flexible framework within the Qt toolkit for creating 3D graphics and applications. It provides an abstraction layer for OpenGL, allowing developers to build 3D user interfaces and visualizations, with support for scene management, rendering, and input handling across multiple platforms.
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Vulkan
Next-Generation Graphics API
Vulkan, the successor to OpenGL, is a low-overhead, cross-platform 3D graphics and computing API. It offers high efficiency and flexibility, giving developers unprecedented control over graphical rendering and powerful computational functionality. Vulkan's cross-platform nature allows for improved performance and balanced CPU/GPU usage, making it a valuable asset for projects demanding high-quality visual experiences.
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Kuesa
Bridging Design and Development
Kuesa 3D is a unique solution designed to bridge the gap between designers and developers. It offers a seamless way to integrate 3D content into applications, significantly streamlining the product. Kuesa provides a complete 3D workflow solution, enabling the reuse of 3D assets from design to development without losing quality. This results in a more efficient project pipeline, freeing up resources, reducing time to market, and allowing for a higher degree of creative freedom in the design process.
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Get in touch
If you have any queries or would like to talk about how we might help you bring 3D into your project, we look forward to hearing from you.
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