Choosing the right system-on-chip (SoC) is probably your first consideration when designing an embedded product, followed closely by deciding whether to use an off-the-shelf board or design your own. The case for commercial boards in initial designs For the first product in a new line, consider using a commercially available board that features your chosen […]
Blog Archives
Choosing a CPU Is the i.MX 8 Right for Your Project?
We’ll share with you some of our CPU choice considerations, helping eliminate some of the unknowns and hopefully clearing away some misconceptions in the process.
JSONify All Things Extending the nlohmann/json Library
The nlohmann/json library is everything a developer can expect from a modern library — easy to integrate and JSON objects are treated as first class citizens with a very intuitive API. However, it has one problem that is widely mentioned across the internet, which I’ll tell you about below. Various solutions to the problem have […]
Can’t the Compiler Do That? Customized C/C++ Tooling with Clang LibTooling
Note: This is the English translation of the article first published in German Intro The ESE Congress is one of the lead events for Embedded Software Engineering in Germany. This year it was held digitally for the first time, so that participation was also possible via video. Over five days, there were 3 keynotes and […]
Qt Developer Conference A Conference from Developers for Developers
We at KDAB are pleased to announce an event we’re planning to host in Berlin this fall, September 28-30. Save the dates for KDAB’s Qt Developer Conference — a conference from Qt developers for Qt developers! Qt Desktop Days, May 2021 — Cancelled Before we tell you more about Qt Dev Con, we’d like to […]
Signal/Slot Connection Throttlers
Another day, another blog post about KDToolBox, KDAB’s collection of miscellaneous useful C++ classes and stuff. Today, we’ll talk about ways to throttle your signal/slots connections — in other words, how to activate a slot less often than the emission rate of the signal it’s connected to. The usual reason why you may want something […]
Full Stack Tracing Part 2 Environment setup
If you’ve read the first article in this series, you’ll know what full stack tracing is and why you definitely want it. This time, we’ll show you how to setup full stack tracing on your Linux system. There are two steps – first get everything configured to capture a trace, and then view and interpret […]
There and Back Again what it entails to fix 10-year-old bugs in QNetworkAccessManager
A few days ago, a customer using our KD Soap library reported an interesting problem with it. The library worked perfectly to access the SOAP server, but there was some noticeable latency when doing a series of requests in short succession from the client. This latency should not have been there, as both the server […]
How to Build C++ Projects with the Address Sanitizer on Windows memory bug detection via compiler extension
Memory bugs are tricky. Leaks have a clear impact on performance, and quickly become hard to spot when heap allocated objects move too much. Memory access bugs, on the other hand, make your program crash right away, if you’re lucky. In less desirable cases, they may end up corrupting random objects on the heap, and […]
KDE’s Akademy 2020 – A Quick Summary
What is Akademy? Akademy is the yearly conference for the KDE community, which is a community devoted to creating free software for desktop and mobile. Typically, Akademy takes place in a different city each year. However, due to the pandemic, the conference was online this time around. September 4-11 marked the dates of Akademy 2020. […]