Whitepapers KDAB’s Software Development Best Practices: – The Basics These tips won’t be any surprise for most professional software engineers. But if you’re just getting started it can be a handy reminder. If you’re not already doing everything here, you should be. – General Development by Milian Wolff | Senior Software Engineer, KDAB While some […]
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Safety critical drawing with OpenGL SC The main sticking points when migrating OpenGL ES software to functionally safe OpenGL SC
Bringing software into a safety critical environment can be tricky, especially when using the complex APIs needed for modern 3D graphics. That’s what makes OpenGL SC (Safety Critical) so important: it bridges the gap between beautiful displays and functional safety, while trying to remain as close to existing embedded standards that we all know and love. OpenGL SC will only […]